Novis
A downloadable project for Windows
DISCLAIMER
This is not an early access game. This is a prototype with main mechanics and base concept. All shown visual content such as sprites or 3d models will be replaced in the future.
[UMBRA MESSAGE // OBJECT: UNIVERSE 01]
An isolated reality with an unstable structure has been detected. The world is fragmented: kingdoms maintain their borders while the environment slowly changes.
An anomalous forest (Novi) is spreading beyond protected zones. Spatial distortions, loss of communication, and instances of unexplained lifeform behavior are being detected.
The source of these events has not been determined. Presumably, the world is responding to observation.
The communication channel is not stable yet.
Avatar is prepared.
You have been invited to join the Umbra program as a tester-observer. Your task is to explore this world and recover data we currently lack.
This is an early stage of the expedition. The initial systems are still in development.
Connection is available, we will notify you when it is ready, stay tuned and join our project community - https://discord.gg/XcJtAnmV8M
__________________________________________________________________________________
Gameplay
The core gameplay consists of two parts: 1) Preparation Phase – here you can equip items found in your adventures or sell them to buy exactly what you need for the next raid.
2) Raid Phase – choose one of five different zones. All are open from the start, but we don't recommend rushing straight to the endgame locations, especially Novi, as once you get there, you won't be able to return.
Sometimes you'll encounter characters who can tell you more about this world and give you something that can help you on your adventure, but remember that each run can lead to encounters with different characters or open up new dialogue options.
__________________________________________________________________________________
Some numbers
~32/40 equipment perks and ~30/50 skills already implemented. There will be ~70 euqipment pieces with different quality from Common -> Forbidden. Each equipment generates uniquely with random stats, perks, weight etc. We also have working consumable items system and currently we are focused on creating spell system.
Only random equipment generation creates almost infinite amount of combinations (1.269 × 10³⁹ variations to be more precise)
__________________________________________________________________________________
*The visual component is currently partially generated by AI and is temporary. Future updates include complete replacement the game's models, images, and other graphical elements with human-made ones.
**This game in early-middle stage of development, there might be changes in mechanics or/and graphics parts.
| Updated | 7 days ago |
| Status | In development |
| Platforms | Windows |
| Rating | Rated 4.0 out of 5 stars (1 total ratings) |
| Author | FreeTile |
| Genre | Adventure, Action, Card Game, Role Playing |
| Made with | Unity, Blender |
| Tags | Action RPG, Roguelike, Roguelite, Souls-like |
| Code license | MIT License |
| Average session | About a half-hour |
| Languages | English, Russian |
| Inputs | Keyboard, Mouse |
| AI Disclosure | AI Assisted, Code |
Download
Click download now to get access to the following files:
Development log
- Version 0.01 is released8 days ago





Comments
Log in with itch.io to leave a comment.
Ебать копать! Игра топ саунд дезайнер гений
Согласен, работал профессионал